Rabble or Clerk ) exist, but often requires a lot of effort to thin a single card, especially compared to traditional thinners such as Lookout. Exceptions such as topdecking or deck inspection effects of your own (like Secret Passage ) and of your opponent (e.g. The primary problem of using Native Village for thinning is that you cannot usually control which card is affected. This is however very difficult to practically implement, for multiple reasons. In theory, Native Village’s stow-away-and-take-later effect is also useful for pseudo-thinning, being similar to an Exiling effect. Relatedly, another problem is that oftentimes you will need to pick up your cards from the mat prematurely (i.e., with a poor drawing ratio) in order to continue your turn. Since you don't have much control over which cards get set aside, the most common problem is that you can temporarily lose access to potentially important cards that find themselves on the mat, including copies of Native Village itself. Systematically using Native Village in this way may not always be possible, however, since collecting many cards on the mat can present some problems. For example, if you play five Native Villages each turn and pick up your cards only with the last one, this is equivalent to playing four Villages and one Necropolis. Mathematically, this ratio is N over N+1, where N is the number of cards on the mat when you take them. For example, if you alternate between putting cards onto the mat and taking them off, Native Village effectively "draws" half a card per play this ratio improves when you collect more cards on the mat and asymptotically tends towards that of a cantrip. ![]() The average impact on your hand size per Native Village played depends on the number of times you play it to put a card onto the mat before picking them up. While its storing effect can act as a way to remove cards from shuffles, this is usually an unreliable and temporary method of thinning. While it can provide the necessary +Actions for an engine, most other villages come with stronger bonus effects, so the presence of such an alternative often makes Native Village skippable, although the low price means it can be a useful supplement to expensive villages offering superior benefits. Native Village is a cheap village that has a variable effect on your hand size: on average it decreases it, but by less than a true stop card would.
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